size=big
enhancement=colosseum
soldier_capacity=8
trainer_patience=8

[buildcost]
trunk=2
stone=4
marble=5
wood=5
marblecolumn=2

[return_on_dismantle]
trunk=1
stone=3
marble=3
wood=2
marblecolumn=1


[working positions]
carrier=1

[soldier evade]
min_level=0
max_level=0

[programs]
sleep=_Sleep
upgrade_soldier_evade_0=_Upgrade soldier evade 0
upgrade_evade_0=_Upgrade soldier evade 0 (only for compatibility with old savegames (build13))

[sleep]
sleep=5000
check_soldier=soldier attack 9    # dummy check to get sleep rated as skipped - else it will change statistics

[upgrade_soldier_evade_0]
check_soldier=soldier evade 0 # Fails when aren't any soldier of level 0 evade
sleep=30000
check_soldier=soldier evade 0 # Because the soldier can be expulsed by the player
consume=bread:2 fish,meat
train=soldier evade 0 1

[upgrade_evade_0]
check_soldier=soldier evade 0 # Fails when aren't any soldier of level 0 evade
sleep=30000
check_soldier=soldier evade 0 # Because the soldier can be expulsed by the player
consume=bread:2 fish,meat
train=soldier evade 0 1

[inputs]
bread=10
fish=6
meat=6

[idle]
pics=arena_i_??.png  # ???
hotspot=81 82

[build]
pics=arena_b_??.png  # ???
hotspot=82 83
