Source: libphysfs
Section: libs
Priority: optional
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
XSBC-Original-Maintainer: Patrick Matthäi <pmatthaei@debian.org>
Build-Depends: debhelper-compat (= 13),
 cmake,
 zlib1g-dev,
 libncurses5-dev,
 libreadline-dev
Standards-Version: 4.6.1
Rules-Requires-Root: no
Homepage: https://www.icculus.org/physfs/

Package: libphysfs-dev
Section: libdevel
Architecture: any
Depends: ${shlibs:Depends},
 ${misc:Depends},
 libphysfs1 (= ${binary:Version})
Description: filesystem abstraction library for game programmers (development headers)
 The PhysicsFS filesystem abstraction library provides a simple C
 interface to aid game programmers in utilizing game assets packaged in
 many different types of archive files.
 .
 This package contains the development libraries and headers.

Package: libphysfs1
Architecture: any
Pre-Depends: ${misc:Pre-Depends}
Depends: ${shlibs:Depends},
 ${misc:Depends}
Provides: libphysfs-1.0-0
Conflicts: libphysfs-1.0-0
Replaces: libphysfs-1.0-0
Multi-Arch: same
Description: filesystem abstraction library for game programmers
 The PhysicsFS filesystem abstraction library provides a simple C
 interface to aid game programmers in utilizing game assets packaged in
 many different types of archive files.
