

ADD_ELXCOMPONENT( SimilarityTransformElastix
 elxSimilarityTransform.h
 elxSimilarityTransform.hxx
 elxSimilarityTransform.cxx
 itkAdvancedSimilarity2DTransform.h
 itkAdvancedSimilarity2DTransform.txx
 itkAdvancedSimilarity3DTransform.h
 itkAdvancedSimilarity3DTransform.txx
 itkAdvancedVersorTransform.h
 itkAdvancedVersorTransform.txx
 itkAdvancedVersorRigid3DTransform.h
 itkAdvancedVersorRigid3DTransform.txx
 itkSimilarityTransform.h )



