# Create as many materials as desired
# Each is referenced by name before the faces it applies to in the obj file

newmtl material0
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.000000 0.000000 0.000000
Tr 1.000000
illum 1
Ns 0.000000
map_Kd capsule0.jpg


