==== Meshes: 1
- Mesh 'Torus_Knot' vtx:108 face:0 loop:0 edge:108
    - 0/1 1/2 2/3 3/4 4/5 ... 103/104 104/105 105/106 106/107 0/107 
  - attr 'position' FLOAT_VECTOR POINT
    - (0.439, 1.070, 0.433)
    - (0.259, 1.083, 0.388)
    - (0.087, 1.079, 0.329)
      ...
    - (1.006, 0.936, 0.467)
    - (0.816, 0.996, 0.471)
    - (0.626, 1.041, 0.460)

==== Objects: 1
- Obj 'Torus_Knot' MESH data:'Torus_Knot'
  - pos 0.000, 0.000, 0.000
  - rot 1.571, 0.000, 0.000 (XYZ)
  - scl 1.000, 1.000, 1.000

