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#include <string>

#include "ios/ios_engine.h"

namespace mozc {

class SessionHandler {
 public:
  SessionHandler() = default;
  ~SessionHandler() = default;
};

namespace ios {

IosEngine::IosEngine(const std::string &data_file_path)
    : session_handler_(new SessionHandler), session_id_(0) {}

IosEngine::~IosEngine() = default;

bool IosEngine::SetMobileRequest(const std::string &keyboard_layout,
                                 commands::Command *command) {
  return true;
}

void FillMobileConfig(config::Config *config) {
  // Do nothing.
}

bool IosEngine::SetConfig(const config::Config &config,
                          commands::Command *command) {
  return true;
}

bool IosEngine::CreateSession(commands::Command *command) { return true; }

bool IosEngine::DeleteSession(commands::Command *command) { return true; }

bool IosEngine::ResetContext(commands::Command *command) { return true; }

bool IosEngine::SendSpecialKey(commands::KeyEvent::SpecialKey special_key,
                               commands::Command *command) {
  return true;
}

bool IosEngine::SendKey(const std::string &character,
                        commands::Command *command) {
  return true;
}

bool IosEngine::SendSessionCommand(
    const commands::SessionCommand &session_command,
    commands::Command *command) {
  return true;
}

}  // namespace ios
}  // namespace mozc
