OpenSceneGraph 3.6.5
osg::ScriptNodeCallback Class Reference

NodeCallback for attaching a script to a NodeCallback so that it can be called as an update or event callback. More...

#include <ScriptEngine>

Inheritance diagram for osg::ScriptNodeCallback:

Public Member Functions

 ScriptNodeCallback (Script *script=0, const std::string &entryPoint="")
 ScriptNodeCallback (const ScriptNodeCallback &rhs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osg, ScriptNodeCallback) void setScript(osg
 Set the script to call.
osg::Script * getScript ()
 Get the script to call.
const osg::Script * getScript () const
 Get the script to call.
void setEntryPoint (const std::string &script)
 Set the entry point to call.
const std::string & getEntryPoint () const
 Get the script to call.
osg::ScriptEngine * getScriptEngine (osg::NodePath &nodePath)
 find the ScriptEngine from looking at the UserDataContainers of nodes in scene graph above the ScriptCallback.
virtual void operator() (osg::Node *node, osg::NodeVisitor *nv)
 NodeCallback method, calls the Script.
Public Member Functions inherited from osg::NodeCallback
 NodeCallback ()
 NodeCallback (const NodeCallback &nc, const CopyOp &copyop)
 META_Object (osg, NodeCallback)
virtual NodeCallback * asNodeCallback ()
virtual const NodeCallback * asNodeCallback () const
virtual bool run (osg::Object *object, osg::Object *data)
 NodeCallback overrides the Callback::run() method to adapt it the old style NodeCallback::operator()(Node* node, NodeVisitor* nv) method.
Public Member Functions inherited from osg::Callback
 Callback ()
 Callback (const Callback &cb, const CopyOp &copyop)
 META_Object (osg, Callback)
virtual Callback * asCallback ()
 Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0.
virtual const Callback * asCallback () const
 convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0.
virtual CallbackObject * asCallbackObject ()
 Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0.
virtual const CallbackObject * asCallbackObject () const
 convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0.
virtual StateAttributeCallback * asStateAttributeCallback ()
virtual const StateAttributeCallback * asStateAttributeCallback () const
virtual UniformCallback * asUniformCallback ()
virtual const UniformCallback * asUniformCallback () const
virtual DrawableUpdateCallback * asDrawableUpdateCallback ()
virtual const DrawableUpdateCallback * asDrawableUpdateCallback () const
virtual DrawableEventCallback * asDrawableEventCallback ()
virtual const DrawableEventCallback * asDrawableEventCallback () const
virtual DrawableCullCallback * asDrawableCullCallback ()
virtual const DrawableCullCallback * asDrawableCullCallback () const
virtual osgGA::EventHandler * asEventHandler ()
virtual const osgGA::EventHandler * asEventHandler () const
bool traverse (osg::Object *object, osg::Object *data)
 traverse the nested callbacks or call NodeVisitor::traverse() if the object is Node, and data is NodeVisitor.
void setNestedCallback (osg::Callback *cb)
osg::Callback * getNestedCallback ()
const osg::Callback * getNestedCallback () const
void addNestedCallback (osg::Callback *nc)
void removeNestedCallback (osg::Callback *nc)
Public Member Functions inherited from osg::Object
 Object ()
 Construct an object.
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data.
virtual Object * cloneType () const =0
 Clone the type of an object, with Object* return type.
virtual Object * clone (const CopyOp &) const =0
 Clone an object, with Object* return type.
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
 return the name of the object's library.
virtual const char * className () const =0
 return the name of the object's class type.
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name.
virtual Node * asNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0.
virtual const Node * asNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0.
virtual NodeVisitor * asNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0.
virtual const NodeVisitor * asNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0.
virtual StateSet * asStateSet ()
 Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0.
virtual const StateSet * asStateSet () const
 convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0.
virtual StateAttribute * asStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0.
virtual const StateAttribute * asStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0.
virtual Uniform * asUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0.
virtual const Uniform * asUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0.
virtual Camera * asCamera ()
 Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0.
virtual const Camera * asCamera () const
 convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0.
virtual Drawable * asDrawable ()
 Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0.
virtual const Drawable * asDrawable () const
 convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0.
virtual UserDataContainer * asUserDataContainer ()
 Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0.
virtual const UserDataContainer * asUserDataContainer () const
 convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0.
virtual ValueObject * asValueObject ()
 Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0.
virtual const ValueObject * asValueObject () const
 Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0.
virtual Image * asImage ()
 Convert 'this' into a Image pointer if Object is a Image, otherwise return 0.
virtual const Image * asImage () const
 Convert 'this' into a Image pointer if Object is a Image, otherwise return 0.
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe.
virtual void setName (const std::string &name)
 Set the name of object using C++ style string.
void setName (const char *name)
 Set the name of object using a C style string.
const std::string & getName () const
 Get the name of object.
void setDataVariance (DataVariance dv)
 Set the data variance of this object.
DataVariance getDataVariance () const
 Get the data variance of this object.
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc.
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object.
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainer * getUserDataContainer ()
 get the UserDataContainer attached to this object.
const osg::UserDataContainer * getUserDataContainer () const
 get the const UserDataContainer attached to this object.
osg::UserDataContainer * getOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer.
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling.
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual Referenced * getUserData ()
 Get user data.
virtual const Referenced * getUserData () const
 Get const user data.
template<typename T>
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value.
template<typename T>
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject.
virtual void resizeGLObjectBuffers (unsigned int)
 Resize any per context GLObject buffers to specified size.
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context.
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead.
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe.
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref().
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it.
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
int referenceCount () const
 Return the number of pointers currently referencing this object.
ObserverSet * getObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL.
ObserverSet * getOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted.
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object.

Protected Member Functions

virtual ~ScriptNodeCallback ()
Protected Member Functions inherited from osg::NodeCallback
virtual ~NodeCallback ()
Protected Member Functions inherited from osg::Callback
virtual ~Callback ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor.
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

osg::ref_ptr< Script > _script
std::string _entryPoint
Protected Attributes inherited from osg::Callback
ref_ptr< Callback > _nestedCallback
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced.
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.
static DeleteHandler * getDeleteHandler ()
 Get a DeleteHandler.

Detailed Description

NodeCallback for attaching a script to a NodeCallback so that it can be called as an update or event callback.

Constructor & Destructor Documentation

◆ ScriptNodeCallback() [1/2]

osg::ScriptNodeCallback::ScriptNodeCallback ( Script * script = 0,
const std::string & entryPoint = "" )
inline

References _entryPoint, and _script.

Referenced by META_Object(), and ScriptNodeCallback().

◆ ScriptNodeCallback() [2/2]

osg::ScriptNodeCallback::ScriptNodeCallback ( const ScriptNodeCallback & rhs,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )
inline

◆ ~ScriptNodeCallback()

virtual osg::ScriptNodeCallback::~ScriptNodeCallback ( )
inlineprotectedvirtual

Member Function Documentation

◆ getEntryPoint()

const std::string & osg::ScriptNodeCallback::getEntryPoint ( ) const
inline

Get the script to call.

References _entryPoint.

◆ getScript() [1/2]

osg::Script * osg::ScriptNodeCallback::getScript ( )
inline

Get the script to call.

References _script.

◆ getScript() [2/2]

const osg::Script * osg::ScriptNodeCallback::getScript ( ) const
inline

Get the script to call.

References _script.

◆ getScriptEngine()

osg::ScriptEngine * osg::ScriptNodeCallback::getScriptEngine ( osg::NodePath & nodePath)

find the ScriptEngine from looking at the UserDataContainers of nodes in scene graph above the ScriptCallback.

◆ META_Object()

osg::ScriptNodeCallback::META_Object ( osg ,
ScriptNodeCallback  )
inline

Set the script to call.

References _script, and ScriptNodeCallback().

◆ operator()()

virtual void osg::ScriptNodeCallback::operator() ( osg::Node * node,
osg::NodeVisitor * nv )
virtual

NodeCallback method, calls the Script.

Reimplemented from osg::NodeCallback.

◆ setEntryPoint()

void osg::ScriptNodeCallback::setEntryPoint ( const std::string & script)
inline

Set the entry point to call.

References _entryPoint.

Member Data Documentation

◆ _entryPoint

std::string osg::ScriptNodeCallback::_entryPoint
protected

◆ _script

osg::ref_ptr<Script> osg::ScriptNodeCallback::_script
protected

The documentation for this class was generated from the following file:

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